Spirit Rend: Difference between revisions

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| has_components      = true
| has_components      = true
| component1_name      = Soul Shredder Bullets
| component1_name      = Soul Shredder Bullets
| item_stat1           = +8% Spirit Amp Proc
| item_stat1          = +12% Weapon Damage
| item_stat2          = +18% Spirit Lifesteal Proc
| item_stat2           = +150 Bonus Health
| item_stat3           = +12% Weapon Damage
| item_stat4           = +150 Bonus Health
| souls                = 4,250
| souls                = 4,250
| has_passive1        = true
| has_passive1        = true
| passive1_description = Landing a '''headshot''' on a enemy hero increases your total '''Spirit Power'''.
| passive1_description = Your bullets apply a debuff that amplifies your '''Spirit Damage''' and grants you '''Spirit Lifesteal''' against them. Landing a '''headshot''' increases your total '''Spirit Amp''' against them.
| passive1_cooldown    = 1.5s
| passive1_cooldown    = 1.5s
| passive1_stat1      = 3% Spirit Power (Conditional)
| passive1_stat1      = 8% Spirit Amp (Conditional)
| passive1_stat2       = 12s Buff Duration
| passive1_stat2      = +3% Spirit Amp Per Headshot (Conditional)
| passive1_stat3       = 12 Max Stacks
| passive1_stat3      = +18% Spirit Lifesteal Proc (Conditional)
| passive1_stat4       = 6s Debuff Duration
| passive1_stat5       = 12 Max Stacks
}}
}}