Spirit Resilience: Difference between revisions

add note that the resistances are combined additively
itemdata -> dataprop
 
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== Notes ==
== Notes ==
* While below {{ItemData|Spirit Resilience|HealthThreshold}}% health, Spirit Resilience provides one unified 45% [[Spirit Resist]] bonus. This is stronger than two {{ItemData|Spirit Resilience|TechResistBelowThreshold}} + {{ItemData|Spirit Resilience|TechResist}} bonuses which would only be worth 40.5% due to [[Damage_Resistance#Calculation|resistance multiplication]].
* While below {{DataProp|{{#var: item_key_or_en}}|HealthThreshold}}% health, Spirit Resilience provides one unified {{#expr: {{DataProp|{{#var: item_key_or_en}}|TechResist}} + {{DataProp|{{#var: item_key_or_en}}|TechResistBelowThreshold}}}}% [[Spirit Resist]] bonus. This is stronger than two {{DataProp|{{#var: item_key_or_en}}|TechResist}}% + {{DataProp|{{#var: item_key_or_en}}|TechResistBelowThreshold}}% bonuses which would only be worth {{#expr: (1 - (1 - {{DataProp|{{#var: item_key_or_en}}|TechResist}} / 100) * (1 - {{DataProp|{{#var: item_key_or_en}}|TechResistBelowThreshold}} / 100)) * 100 round 1}}% due to [[Damage_Resistance#Calculation|resistance multiplication]].


== Update history ==
== Update history ==