Spirit Shielding: Difference between revisions

m Update history: Template Renaming, replaced: == Update history == {{Main|Spirit Shielding/Update history|l1=Update history}} → == Update history ==
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m bot edit made with jswikibot:: replace == Navigation == {{Item Navbox}} with == Navigation == {{Item Navbox}}
 
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{{Infobox item
{{Infobox item/auto|Spirit Shielding}}
| item_name = Spirit Shielding
| has_passive1 = true
| has_passive2 = false
| has_active1 = false
| has_components = false
| has_iscomponentof = false
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health Regen|Regen]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_spirit_bubble_desc}}
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} Barrier (Conditional)
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s Move Speed (Conditional)
| passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold
| passive1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame
| passive1_stat5 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BarrierDuration}}s Barrier Duration
}}


'''Spirit Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]] that provides [[Health|Out of Combat Regen]]. Its passive provides the user a [[Barrier]] when they take a moderate amount of [[Spirit Damage]] in a short amount of time.
{{ItemSummary|{{#var:item_key_or_en}}}}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}