Spirit Shielding: Difference between revisions

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move speed
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| passive1_description = {{#invoke:Lang|get_string|upgrade_spirit_bubble_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_spirit_bubble_desc}}
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} Barrier (Conditional)
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} {{ss|1.1}} Barrier (Conditional)
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s Move Speed (Conditional)
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s Move Speed (Conditional)
| passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold
| passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold