Spirit Shielding: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) No edit summary |
Fix infobox |
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{{Stub}} | {{Stub}} | ||
{{Infobox item | {{Infobox item | ||
| item_name = | | item_name = Spirit Bubble | ||
| item_name_loc = | | item_name_loc = Spirit Shielding | ||
| has_passive1 = | | has_passive1 = true | ||
| has_passive2 = | | has_passive2 = false | ||
| has_active1 = | | has_active1 = false | ||
| has_components = | | has_components = false | ||
| has_iscomponentof = | | has_iscomponentof = false | ||
| | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health Regen|Regen]] | ||
| passive1_description = {{#invoke:Lang|get_string|upgrade_spirit_bubble_desc}} | |||
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} Barrier (Conditional) | |||
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold | |||
| passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame | |||
| passive1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BarrierDuration}}s Barrier Duration | |||
}} | }} | ||
'''Spirit Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]]. | '''Spirit Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]]. | ||