Spirit Shredder Bullets/Update history: Difference between revisionsGive feedback
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{{Update history table/row | {{Update history table/row | ||
| update = May 8 | | update = {{Update link|May|8|2025}} | ||
| changes = | | changes = | ||
* Renamed to {{ItemIcon|Spirit Shredder Bullets}}. | * Renamed to {{ItemIcon|Spirit Shredder Bullets}}. | ||
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* No longer provides +7% Weapon damage. | * No longer provides +7% Weapon damage. | ||
* +8% Spirit Amp replaced with -7% Spirit resist. | * +8% Spirit Amp replaced with -7% Spirit resist. | ||
* Lifesteal reduced from 18% to 8% | * Spirit Lifesteal reduced from 18% to 8% | ||
* Debuff duration increased from 6s to 8s. | * Debuff duration increased from 6s to 8s. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = April 4 | | update = {{Update link|April|4|2025}} | ||
| changes = | | changes = | ||
* Lifesteal provided by things like {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}} now properly diminishes in stacking with other sources of lifesteal | * Lifesteal provided by things like {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}} now properly diminishes in stacking with other sources of lifesteal | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 21 | | update = {{Update link|November|21|2024}} | ||
| changes = | | changes = | ||
* Spirit Lifesteal reduced from 20% to 18% | * Spirit Lifesteal reduced from 20% to 18% | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Added a distance fade to {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}}{{sic}} debuff effect and tweaked colors to reduce visual noise. | * Added a distance fade to {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}}{{sic}} debuff effect and tweaked colors to reduce visual noise. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Weapon Damage increased from 6% to 7%. | * Weapon Damage increased from 6% to 7%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Now grants +6% Weapon Damage. | * Now grants +6% Weapon Damage. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = June 6 | | update = {{Update link|June|6|2024}} | ||
| changes = | | changes = | ||
* Spirit Amp reduced from +12% to +10%. | * Spirit Amp reduced from +12% to +10%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 30 | | update = {{Update link|May|30|2024}} | ||
| changes = | | changes = | ||
* Spirit Amp reduced from 14% to 12%. | * Spirit Amp reduced from 14% to 12%. | ||