Spirit Shredder Bullets: Difference between revisions

LVL (talk | contribs)
Updated stats and description. Didn't touch the notes section even though the one about spirit amp is inaccurate now, not sure what is correct in that section still.
LVL (talk | contribs)
Notes: Updated +18% spirit lifesteal to +8% sprit lifesteal.
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== Notes ==
== Notes ==
* The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Spirit Amp (i.e. Escalating Exposure).
* The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Spirit Amp (i.e. Escalating Exposure).
* The Spirit Lifesteal from the debuff is independent from the diminishing returns from other sources of spirit lifesteal. It will always grant the player a flat + 18% spirit lifesteal.
* The Spirit Lifesteal from the debuff is independent from the diminishing returns from other sources of spirit lifesteal. It will always grant the player a flat +8% spirit lifesteal.
* The debuff only affects each player's own spirit damage. Teammates '''cannot''' benefit from this debuff, even if they own their own Soul Shredder Bullets item.
* The debuff only affects each player's own spirit damage. Teammates '''cannot''' benefit from this debuff, even if they own their own Soul Shredder Bullets item.
* The debuff can be applied with melee attacks, as well as abilities that are considered melee attacks.
* The debuff can be applied with melee attacks, as well as abilities that are considered melee attacks.