Spirit Snatch: Difference between revisions

Bot: Replace tabber with {{Infobox item/auto}}
don't show base-dmg/scalings for melee abilities (it's vergir)
 
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{{Infobox item/auto|Spirit Snatch}}
{{Infobox item/auto|Spirit Snatch}}


'''Spirit Snatch''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants improved [[Melee Damage]] and [[Bonus Health]].
{{ItemSummary|{{#var:item_key_or_en}}}}
 
== Affected Abilities ==
 
Some abilities scale with melee damage and are affected by Spirit Snatch's increase to [[Melee Damage]]. Abilities that deal [[Melee Damage]] will also trigger the passive effect.


With this item, performing a Light or Heavy [[Melee]] attack on an enemy hero will deal extra [[Spirit Damage]] and temporarily steal [[Spirit Resist]] and [[Spirit Power]] from them.
{{AbilityTable|melee|hide=Base Damage,Light Melee Scaling}}


Hitting multiple heroes in one swing will steal from all struck heroes.
== Notes ==


{{ItemSummary|{{#var:item_key_or_en}}}}
* Hitting multiple heroes in one swing will steal from all struck heroes.
* When a marked target dies, the buffs are instantly lost.


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}