Spirit Snatch: Difference between revisionsGive feedback
Cookie0001 (talk | contribs) m add info about instant buff expiration on death |
don't show base-dmg/scalings for melee abilities (it's vergir) |
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{{ItemSummary|{{#var:item_key_or_en}}}} | {{ItemSummary|{{#var:item_key_or_en}}}} | ||
== Affected Abilities == | |||
Some abilities scale with melee damage and are affected by Spirit Snatch's increase to [[Melee Damage]]. Abilities that deal [[Melee Damage]] will also trigger the passive effect. | |||
{{AbilityTable|melee|hide=Base Damage,Light Melee Scaling}} | |||
== Notes == | == Notes == | ||
* Hitting multiple heroes in one swing will steal from all struck heroes. | * Hitting multiple heroes in one swing will steal from all struck heroes. | ||
* When a marked target dies, the buffs are instantly lost. | * When a marked target dies, the buffs are instantly lost. | ||