Spirit Strike: Difference between revisions

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Updated scaling
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{{Infobox item
{{Infobox item
|item_imagefilepath=Spirit Strike
| item_imagefilepath = Spirit Strike
|item_name=Spirit Strike
| item_name = Spirit Strike
|item_type=Spirit
| item_type = Spirit
|souls = 500
| souls = 500
 
| has_iscomponentof = false
|has_iscomponentof=false|item_stat1=+80 [[Spirit Shield]] Health
| item_stat1 = +80 [[Spirit Shield]] Health
|item_stat2=+0.8 [[Health Regen]]
| item_stat2 = +0.8 [[Health Regen]]
|item_stat3=+12% [[Melee Damage]]
| item_stat3 = +12% [[Melee Damage]]
 
| item_tier = 1
|item_tier=1|has_components=false|has_passive1=true
| has_components = false
|has_passive2=false|has_active1=false|passive1_cooldown=8.5s
| has_passive1 = true
|passive1_stat1=x [[Spirit Damage]] (adjusted by Spirit Power)
| has_passive2 = false
|passive1_stat2=-12% [[Spirit Resist]]
| has_active1 = false
|passive1_stat3=11s Duration
| passive1_cooldown = 8.5s
|passive1_description=When you perform a Light or Heavy [[Melee attack]] against a hero, deal Extra [[Spirit Damage]] with the attack and reduce the target's [[Spirit Resist]]
| passive1_stat1 = 50 + (0.42 * SpiritPower) Spirit Power
| passive1_stat2 = -12% [[Spirit Resist]]
| passive1_stat3 = 11s Duration
| passive1_description = When you perform a Light or Heavy [[Melee attack]] against a hero, deal Extra [[Spirit Damage]] with the attack and reduce the target's [[Spirit Resist]]
}}
}}