Spirit Strike: Difference between revisions

mNo edit summary
Item stat removed
Line 6: Line 6:
| has_iscomponentof = false
| has_iscomponentof = false
| item_stat1 = +80 [[Spirit Shield]] Health
| item_stat1 = +80 [[Spirit Shield]] Health
| item_stat2 = +0.8 [[Health Regen]]
| item_stat2 = +12% [[Melee Damage]]
| item_stat3 = +12% [[Melee Damage]]
| item_tier = 1
| item_tier = 1
| has_components = false
| has_components = false
Line 14: Line 13:
| has_active1 = false
| has_active1 = false
| passive1_cooldown = [[File:Cooldown Icon.png|20px]]8.5s
| passive1_cooldown = [[File:Cooldown Icon.png|20px]]8.5s
| passive1_stat1 = '''50'''{{ss|0.42}}[[Spirit Damage]]  
| passive1_stat1 = '''50'''{{ss|0.42}}[[Spirit Damage]]
| passive1_stat2 = -12% [[Spirit Resist]]
| passive1_stat2 = -12% [[Spirit Resist]]
| passive1_stat3 = 11s Duration
| passive1_stat3 = 11s Duration
Line 36: Line 35:
|'''Patch'''
|'''Patch'''
|'''Changes'''
|'''Changes'''
|-
|[[Update: September 26, 2024]]
| - No longer grants +0.8 Health Regen.
|-
|-
|[[Update: September 12, 2024]]
|[[Update: September 12, 2024]]