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TheMilkMan (talk | contribs) Updated to use ItemSummary as body text |
m →Notable interactions: why is this specified? why would someone reasonably need "Charged Shot is not multiplied by Split Shot" written down as a notable interaction? Tags: Manual revert Visual edit |
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* Multishots can hit [[unit]]s as well, but they do not grant stacks. | * Multishots can hit [[unit]]s as well, but they do not grant stacks. | ||
* Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots. | * Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots. | ||
== Notable interactions == | == Notable interactions == | ||
* | * For {{HeroIcon|Celeste}}, it splits into 3 shots at 70° spread. | ||
* Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once. | * Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once. | ||
* {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot. | * Split Shot affects {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit. | ||
* {{HeroIcon|The Doorman}} and {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot. It also removes the 50% post-pierce damage reduction for Doorman's bullets. | |||
* Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}. | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Navigation == | |||
{{Item Navbox}} | {{Item Navbox}} | ||
[[Category:Active Items]] | [[Category:Active Items]] | ||