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m →Notable interactions: why is this specified? why would someone reasonably need "Charged Shot is not multiplied by Split Shot" written down as a notable interaction? Tags: Manual revert Visual edit |
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{{Infobox item/auto|Split Shot| sound1 = Split Shot Activate.mp3 | sound2 = Split Shot Expire.mp3}} | |||
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{{ItemSummary|{{#var:item_key_or_en}}}} | |||
== Notes == | |||
* Multishots can hit [[unit]]s as well, but they do not grant stacks. | |||
* Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots. | |||
== Notable interactions == | |||
* For {{HeroIcon|Celeste}}, it splits into 3 shots at 70° spread. | |||
* Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once. | |||
* Split Shot affects {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit. | |||
* {{HeroIcon|The Doorman}} and {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot. It also removes the 50% post-pierce damage reduction for Doorman's bullets. | |||
* Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}. | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== Navigation == | |||
{{Item Navbox}} | {{Item Navbox}} | ||
[[Category:Active Items]] | |||