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| <div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
| | {{Infobox item/auto|Split Shot| sound1 = Split Shot Activate.mp3 | sound2 = Split Shot Expire.mp3}} |
| <tabber>
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| Default=
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| {{Infobox item | |
| | item_name = Split Shot | |
| | active1_description = {{#invoke:Lang|get_string|upgrade_split_shot_desc}}
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| | active1_cooldown = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
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| | active1_stat1 = {{ItemData|{{#var:item_key_or_en}}|BulletSplitShot}} Weapon Multishot (Conditional)
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| | active1_stat2 = +{{ItemData|{{#var:item_key_or_en}}|WeaponDamagePerStack}} [[Weapon Damage]] per Stack
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| | active1_stat3 = {{ItemData|{{#var:item_key_or_en}}|BonusShotsDuration}}s [[Status_Effects|Buff]] Duration
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| | active1_stat4 = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack]]s
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| | active1_stat5 = {{ItemData|{{#var:item_key_or_en}}|WeaponDamageBonusDuration}}s [[Stack]] Duration
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| | sound1 = Split Shot Activate.mp3 | |
| | sound2 = Split Shot Expire.mp3 | |
| }}
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| Enhanced=
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| {{Infobox item
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| | enhanced = true
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| | item_name = Split Shot
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| | active1_description = {{#invoke:Lang|get_string|upgrade_split_shot_desc}}
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| | active1_cooldown = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
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| | active1_stat1 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletSplitShot|prefix=|suffix=|noicon=true}} Weapon Multishot (Conditional)
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| | active1_stat2 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|WeaponDamagePerStack|prefix=+|suffix=|noicon=true}} [[Weapon Damage]] per Stack
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| | active1_stat3 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusShotsDuration|prefix=|suffix=s|noicon=true}} [[Status_Effects|Buff]] Duration
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| | active1_stat4 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MaxStacks|prefix=|suffix=|noicon=true}} Max [[Stack]]s
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| | active1_stat5 = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|WeaponDamageBonusDuration|prefix=|suffix=s|noicon=true}} [[Stack]] Duration
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| | sound1 = Split Shot Activate.mp3
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| | sound2 = Split Shot Expire.mp3
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| }}
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| </tabber>
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| </div>
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| '''Split Shot''' is a Tier 2 [[Weapon]] [[Items|Item]] with a multi-shot active effect. Activating this item will enable a 5-shot multishot from your weapon for a short time, causing each attack to fire extra shots in a horizontal fan at fixed angles on either side of the main shot. If multiple enemy heroes are hit in a single attack, a stacking weapon damage buff is granted.
| | {{ItemSummary|{{#var:item_key_or_en}}}} |
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| Targets may only be hit once per multishot.
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| It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
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| == Notes == | | == Notes == |
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| * Multishots can hit [[unit]]s as well, but they do not grant stacks. | | * Multishots can hit [[unit]]s as well, but they do not grant stacks. |
| * Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots. | | * Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots. |
| * {{HeroIcon|Celeste}} cannot purchase Split Shot.
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| * Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}.
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| == Notable interactions == | | == Notable interactions == |
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| * Like {{ItemIcon|Armor Piercing Rounds}}, Split Shot's bullets can penetrate {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}} and {{HeroIcon|McGinnis}}' {{AbilityIcon|Spectral Wall}}. This effect is probably unintended. | | * For {{HeroIcon|Celeste}}, it splits into 3 shots at 70° spread. |
| * {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot. | | * Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once. |
| | * Split Shot affects {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit. |
| | * {{HeroIcon|The Doorman}} and {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot. It also removes the 50% post-pierce damage reduction for Doorman's bullets. |
| | * Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}. |
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| == Update history == | | == Update history == |
| {{Update history}} | | {{Update history}} |
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| | == Navigation == |
| {{Item Navbox}} | | {{Item Navbox}} |
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| [[Category:Active Items]] | | [[Category:Active Items]] |