Split Shot: Difference between revisions

Acurrz (talk | contribs)
m Notable interactions: why is this specified? why would someone reasonably need "Charged Shot is not multiplied by Split Shot" written down as a notable interaction?
Tags: Manual revert Visual edit
 
(16 intermediate revisions by 9 users not shown)
Line 1: Line 1:
<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
{{Infobox item/auto|Split Shot| sound1 = Split Shot Activate.mp3 | sound2 = Split Shot Expire.mp3}}
<tabber>
Default=
{{Infobox item
| item_name            = Split Shot
| active1_description  = {{#invoke:Lang|get_string|upgrade_split_shot_desc}}
| active1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_stat1        = {{ItemData|{{#var:item_key_or_en}}|BulletSplitShot}} Weapon Multishot (Conditional)
| active1_stat2        = +{{ItemData|{{#var:item_key_or_en}}|WeaponDamagePerStack}} [[Weapon Damage]] per Stack
| active1_stat3        = {{ItemData|{{#var:item_key_or_en}}|BonusShotsDuration}}s [[Status_Effects|Buff]] Duration
| active1_stat4        = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack]]s
| active1_stat5        = {{ItemData|{{#var:item_key_or_en}}|WeaponDamageBonusDuration}}s [[Stack]] Duration
| sound1               = Split Shot Activate.mp3
| sound2               = Split Shot Expire.mp3
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Split Shot
| active1_description  = {{#invoke:Lang|get_string|upgrade_split_shot_desc}}
| active1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| active1_stat1        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletSplitShot|prefix=|suffix=|noicon=true}} Weapon Multishot (Conditional)
| active1_stat2        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|WeaponDamagePerStack|prefix=+|suffix=|noicon=true}} [[Weapon Damage]] per Stack
| active1_stat3        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusShotsDuration|prefix=|suffix=s|noicon=true}} [[Status_Effects|Buff]] Duration
| active1_stat4        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MaxStacks|prefix=|suffix=|noicon=true}} Max [[Stack]]s
| active1_stat5        = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|WeaponDamageBonusDuration|prefix=|suffix=s|noicon=true}} [[Stack]] Duration
| sound1              = Split Shot Activate.mp3
| sound2              = Split Shot Expire.mp3
}}
</tabber>
</div>


'''Split Shot''' is a Tier 2 [[Weapon]] [[Items|Item]] with a multi-shot active effect. Activating this item will enable a 5-shot multishot from your weapon for a short time, causing each attack to fire extra shots in a horizontal fan at fixed angles on either side of the main shot. If multiple enemy heroes are hit in a single attack, a stacking weapon damage buff is granted.
{{ItemSummary|{{#var:item_key_or_en}}}}
 
Targets may only be hit once per multishot.
 
It can be purchased from the [[The Curiosity Shop|Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.


== Notes ==
== Notes ==
Line 42: Line 7:
* Multishots can hit [[unit]]s as well, but they do not grant stacks.
* Multishots can hit [[unit]]s as well, but they do not grant stacks.
* Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots.
* Each shot is separated by approximately 5°, leading to a total of approximately 20° spread between the furthest two shots.
* {{HeroIcon|Celeste}} cannot purchase Split Shot.
* Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}.


== Notable interactions ==
== Notable interactions ==


* Like {{ItemIcon|Armor Piercing Rounds}}, Split Shot's bullets can penetrate {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}} and {{HeroIcon|McGinnis}}' {{AbilityIcon|Spectral Wall}}. This effect is probably unintended.
* For {{HeroIcon|Celeste}}, it splits into 3 shots at 70° spread.
* Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once.
* Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once.
* {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot.
* Split Shot affects {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit.
* {{HeroIcon|The Doorman}} and {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot. It also removes the 50% post-pierce damage reduction for Doorman's bullets.
* Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}.


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}


[[Category:Active Items]]
[[Category:Active Items]]