Split Shot: Difference between revisions

Kai-bot (talk | contribs)
m bot edit made with jswikibot:: replace == Navigation == {{Item Navbox}} with == Navigation == {{Item Navbox}}
Acurrz (talk | contribs)
m Notable interactions: why is this specified? why would someone reasonably need "Charged Shot is not multiplied by Split Shot" written down as a notable interaction?
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== Notable interactions ==
== Notable interactions ==


* Like {{ItemIcon|Armor Piercing Rounds}}, Split Shot's bullets can penetrate {{HeroIcon|Kelvin}}'s {{AbilityIcon|Frozen Shelter}} and {{HeroIcon|McGinnis}}' {{AbilityIcon|Spectral Wall}}. This effect is probably unintended.
* For {{HeroIcon|Celeste}}, it splits into 3 shots at 70° spread.
* For {{HeroIcon|Celeste}}, it splits into 3 shots at 70° spread.
* Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once.
* Split Shot affects {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Rain of Arrows}}, allowing him to fire 25 arrows at once.
* Split Shot affects {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit.
* Split Shot affects {{HeroIcon|Paradox}}'s {{AbilityIcon|Kinetic Carbine}}, allowing her to fire 5 Kinetic Carbine shots at once. However, it will only affect the first enemy hit.
* {{HeroIcon|Paige}} and {{HeroIcon|The Doorman}} can gain stacks by hitting multiple players with the same shot.
* {{HeroIcon|The Doorman}} and {{HeroIcon|Paige}} can gain stacks by hitting multiple players with the same shot. It also removes the 50% post-pierce damage reduction for Doorman's bullets.
* Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}.
* Split Shot has no effect on {{HeroIcon|Silver (Transformed)}}.