Split Shot: Difference between revisions

m Update history: Template Renaming, replaced: == Update history == {{Main|Split Shot/Update history|l1=Update history}} → == Update history ==
TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name = Split Shot
| item_name           = Split Shot
| has_active1 = true
| active1_description  = {{#invoke:Lang|get_string|upgrade_split_shot_desc}}
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown     = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = {{#invoke:Lang|get_string|upgrade_split_shot_desc}}
| active1_stat1       = {{ItemData|{{#var:item_key_or_en}}|BulletSplitShot}} Weapon Multishot (Conditional)
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletSplitShot}} Weapon Multishot (Conditional)
| active1_stat2       = +{{ItemData|{{#var:item_key_or_en}}|WeaponDamagePerStack}} [[Weapon Damage]] per Stack
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|WeaponDamagePerStack}} Weapon Damage per Stack
| active1_stat3       = {{ItemData|{{#var:item_key_or_en}}|BonusShotsDuration}}s [[Status_Effects|Buff]] Duration
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusShotsDuration}}s Buff Duration
| active1_stat4       = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack]]s
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
| active1_stat5       = {{ItemData|{{#var:item_key_or_en}}|WeaponDamageBonusDuration}}s [[Stack]] Duration
| active1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|WeaponDamageBonusDuration}}s Stack Duration
| sound1               = Split Shot Activate.mp3
| sound1 = Split Shot Activate.mp3
| sound2               = Split Shot Expire.mp3
| sound2 = Split Shot Expire.mp3
}}
}}