Split Shot: Difference between revisions

created initial page
 
LVL (talk | contribs)
Automated
Line 8: Line 8:
| has_iscomponentof = false
| has_iscomponentof = false
| has_iscomponentof2 = false
| has_iscomponentof2 = false
| active1_cooldown = 16s
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description = Make your weapon fire '''multishot'''.<br><br>Hitting more than one Hero per attack will grant a '''stacking weapon damage bonus'''.<br><br><small>Targets can only be hit once per multishot.</small>
| active1_description = {{#invoke:Lang|get_string|upgrade_split_shot_desc}}
| active1_stat1 = 4 Weapon Multishot (Conditional)
| active1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletSplitShot}} Weapon Multishot (Conditional)
| active1_stat2 = +10% Weapon Damage per Stack
| active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|WeaponDamagePerStack}}% Weapon Damage per Stack
| active1_stat3 = 4.5s Buff Duration
| active1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusShotsDuration}}s Buff Duration
| active1_stat4 = 6 Max Stacks
| active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max Stacks
| active1_stat5 = 12s Stack Duration
| active1_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|WeaponDamageBonusDuration}}s Stack Duration
}}
}}