Stack: Difference between revisions

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== Items with Stacking Effects ==
== Items with Stacking Effects ==
{{ItemBox|item_name=Berserker}}
{| class="wikitable sortable"
{{ItemBox|item_name=Escalating Resilience}}
|-
{{ItemBox|item_name=Toxic Bullets}}
! Name !! {{Souls}} Cost !! Category !! Stat change per stack !! Max stacks !! Max stat change
{{ItemBox|item_name=Spiritual Overflow}}
|-
{{ItemBox|item_name=Glass Cannon}}
| {{ItemIcon|Berserker}} || 1,250 || Weapon || +5% Weapon Damage per stack || 10 || +50% Weapon Damage at max stacks
{{ItemBox|item_name=Siphon Bullets}}
|-
{{ItemBox|item_name=Restorative Locket}}
| {{ItemIcon|Escalating Resilience}} || 3,000 || Weapon || +2% Bullet Resist per stack || 20 || +40% Bullet Resist at max stacks
{{ItemBox|item_name=Ammo Scavenger}}
|-
{{ItemBox|item_name=Escalating Exposure}}
| {{ItemIcon|Glass Cannon}} || 6,200 || Weapon || +10% Weapon Damage per stack || 7 || +70% Weapon Damage at max stacks
|-
| {{ItemIcon|Restorative Locket}} || 1,250 || Vitality || +35 Heal per stack || 15 || +525 Heal at max stacks
|-
| {{ItemIcon|Siphon Bullets}} || 6,200 || Vitality || 50 Max HP steal per bullet || 99 || -
|-
| {{ItemIcon|Ammo Scavenger}} || 500 || Spirit || 2 Ammo per soul<br/>1 Spirit Power per soul || 20 || -<br/>20 Spirit Power at max stacks
|-
| {{ItemIcon|Escalating Exposure}} || 7,450 || Spirit || +5% Spirit Amp per stack || 20 || +100% Spirit Amp at max stacks
|}
While not stacking in a definition sense, {{ItemIcon|Toxic Bullets}} and {{ItemIcon|Spiritual Overflow}} have build up effects that stack over time by shooting enemy players.


== Heroes with Stacking Effects ==
== Heroes with Stacking Effects ==