Stack: Difference between revisions

Heroes with Permanent Stack Bonuses: Added Vindicta's Ult to table
TheMilkMan (talk | contribs)
Items with Stacking Effects: Adding Ballistic Enchantment
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| {{ItemIcon|Berserker}} || {{#invoke:ItemData|get_cost|Berserker}} || {{#invoke:ItemData|get_type|Berserker}} || +{{#invoke:ItemData|get_prop|Berserker|WeaponPowerPerStack}} Weapon Damage per stack || {{#invoke:ItemData|get_prop|Berserker|MaxStacks}} || +70% Weapon Damage at max stacks
| {{ItemIcon|Berserker}} || {{#invoke:ItemData|get_cost|Berserker}} || {{#invoke:ItemData|get_type|Berserker}} || +{{#invoke:ItemData|get_prop|Berserker|WeaponPowerPerStack}} Weapon Damage per stack || {{#invoke:ItemData|get_prop|Berserker|MaxStacks}} || +70% Weapon Damage at max stacks
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| {{ItemIcon|Ballistic Enchantment}} || {{#invoke:ItemData|get_cost|Ballistic Enchantment}} || {{#invoke:ItemData|get_type|Ballistic Enchantment}} || +{{#invoke:ItemData|get_prop|Ballistic Enchantment|WeaponPowerPerStack}} Weapon Damage per stack<br />+{{#invoke:ItemData|get_prop|Ballistic Enchantment|WeaponPowerPerStackNonHero}}% Weapon Damage per stack from non-Hero sources || {{#invoke:ItemData|get_prop|Ballistic Enchantment|NonHeroStackLimit}} (Stacks only capped vs non-Hero sources) || +140% Weapon Damage (Theoretical limit if damaging all 6 enemy heroes and 8 non-Hero enemies)
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| {{ItemIcon|Escalating Resilience}} || {{#invoke:ItemData|get_cost|Escalating Resilience}} || {{#invoke:ItemData|get_type|Escalating Resilience}} || +{{#invoke:ItemData|get_prop|Escalating Resilience|BulletResistPerStack}} Bullet Resist per stack || 15 || +30% Bullet Resist at max stacks
| {{ItemIcon|Escalating Resilience}} || {{#invoke:ItemData|get_cost|Escalating Resilience}} || {{#invoke:ItemData|get_type|Escalating Resilience}} || +{{#invoke:ItemData|get_prop|Escalating Resilience|BulletResistPerStack}} Bullet Resist per stack || 15 || +30% Bullet Resist at max stacks