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m Updated notes on Heroes with Permanent Stack Bonuses |
→Items with Stacking Effects: Added new items that have stacks and updated stats of previous ones |
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! Name !! {{Souls}} Cost !! Category !! Stat change per stack !! Max stacks !! Max stat change | ! Name !! {{Souls}} Cost !! Category !! Stat change per stack !! Max stacks !! Max stat change | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Split Shot}} || 1,600 || Weapon || +10% Weapon Damage per stack || 6 || +60% Weapon Damage at max stacks | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Berserker}} || 3,200 || Weapon || +7% Weapon Damage per stack || 10 || +70% Weapon Damage at max stacks | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Escalating Resilience}} || 3,200 || Weapon || +2% Bullet Resist per stack || 15 || +30% Bullet Resist at max stacks | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Spirit Rend}} || 3,200 || Weapon || -7% Spirit Resist on Headshot per stack on target || 4 || -28% Spirit Resist at max stacks on target | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Crushing Fists}} || 6,400 || Weapon || -4% Bullet Resist per stack on target || 6 || -24% Bullet Resist at max stacks on target | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Glass Cannon}} || 6,400 || Weapon || +7% Weapon Fire Rate per stack || 8 || +56% Fire Rate at max stacks | ||
|- | |- | ||
| {{ItemIcon|Escalating Exposure}} || | | {{ItemIcon|Spellslinger}} || 6,400 || Weapon || +10% Weapon Fire Rate and -10% Reload Time per stack || 6 || +60% Fire Rate and -60% Reload Time at max stacks | ||
|- | |||
| {{ItemIcon|Restorative Locket}} || 1,600 || Vitality || +20 Heal per stack {{ss|0.23}} || 20 || +400 Heal at max stacks (before [[Spirit_power#spirit_power_scaling|Spirit Scaling]]) | |||
|- | |||
| {{ItemIcon|Trophy Collector}} || 3,200 || Vitality || +25 Bonus Health +0.2m/s Sprint Speed +1% Ability Range +20 Souls per minute || 14 || +350 Bonus Health +2.8m/s Sprint Speed +14% Ability Range +280 Souls per minute at max stacks | |||
|- | |||
| {{ItemIcon|Siphon Bullets}} || 6,400 || Vitality || 65 Max HP steal per bullet || - || - | |||
|- | |||
| {{ItemIcon|Mystic Regeneration}} || 6,400 || Spirit || 4HP/s Health Regeneration per stack{{ss|.05}} || 6 || 24HP/s Health Regeneration at max stacks (before [[Spirit_power#spirit_power_scaling|Spirit Scaling]]) | |||
|- | |||
| {{ItemIcon|Escalating Exposure}} || 6,400 || Spirit || +4% Spirit Amp per stack || 14 || +56% Spirit Amp at max stacks | |||
|} | |} | ||
While not stacking in a definition sense, {{ItemIcon|Toxic Bullets}} and {{ItemIcon|Spiritual Overflow}} have build up effects that stack over time by shooting enemy players. | While not stacking in a definition sense, {{ItemIcon|Toxic Bullets}} and {{ItemIcon|Spiritual Overflow}} have build up effects that stack over time by shooting enemy players. | ||