Stalker: Difference between revisions

Gloink (talk | contribs)
Added a note about Puddle Punch's interaction with the passive.
m top: Template Renaming, replaced: }}% → }} (2)
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| has_iscomponentof2 =  
| has_iscomponentof2 =  
| has_iscomponentof3 =  
| has_iscomponentof3 =  
| item_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ReduceFootstepSound}}% Footstep Sound Distance
| item_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|ReduceFootstepSound}} Footstep Sound Distance
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_weapon_backstabber_desc|Backstabber}}
| passive1_description = {{#invoke:Utilities|process_variables|upgrade_weapon_backstabber_desc|Backstabber}}
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DPS}} [[Spirit Damage]] Per Second
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistReduction}}% [[Bullet Resist]] (Conditional)
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] (Conditional)
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]] (Conditional)
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Debuff Duration
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s Debuff Duration