Stamina: Difference between revisions

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== Stamina Bars ==
== Stamina Bars ==
Heroes start with 2 to 4 stamina bars, and can increase it with items or abilities.
Heroes start with 2 to 4 stamina bars, and can increase it with items or abilities.
=== Cooldown ===
'''Stamina Cooldown''' is a stat that determines how long a hero takes to recover a stamina bar. It's affected by the Stamina Recovery stat.


Values referenced from [[Hero Attributes Table]].
Values referenced from [[Hero Attributes Table]].


{{#invoke:HeroDataArrays|heroStaminaTable}}
{{#invoke:HeroDataArrays|heroStaminaTable}}
== Cooldown ==
'''Stamina Cooldown''' is a stat that determines how long a hero takes to recover a stamina bar. Most heroes begin with {{#invoke:HeroData|get_hero_var|hero_atlas|StaminaCooldown|3}}s cooldown, with the exception of {{HeroIcon|Bebop}}, who has {{#invoke:HeroData|get_hero_var|hero_bebop|StaminaCooldown|3}}s, {{HeroIcon|Kelvin}}, who has {{#invoke:HeroData|get_hero_var|hero_kelvin|StaminaCooldown|3}}s, {{HeroIcon|Shiv}}, who has 5.5s, and {{HeroIcon|Mina}}, who has {{#invoke:HeroData|get_hero_var|hero_vampirebat|StaminaCooldown|3}}s.
Stamina Cooldown is affected by the Stamina Recovery stat.


== Dash Speed ==
== Dash Speed ==