Stamina: Difference between revisionsGive feedback
→Overview: initial wall jump costing 0.25 has been reverted a while ago |
→Cooldown: Shiv also has 5.5s on his stamina now |
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== Cooldown == | == Cooldown == | ||
'''Stamina Cooldown''' is a stat that determines how long a hero takes to recover a stamina bar. Most heroes begin with {{#invoke:HeroData|get_hero_var|hero_atlas|StaminaCooldown|3}}s cooldown, with the exception of {{PageRef|Bebop}}, who has {{#invoke:HeroData|get_hero_var|hero_bebop|StaminaCooldown|3}}s, {{PageRef|Kelvin}}, who has {{#invoke:HeroData|get_hero_var|hero_kelvin|StaminaCooldown|3}}s, and {{PageRef|Mina}}, who has {{#invoke:HeroData|get_hero_var|hero_vampirebat|StaminaCooldown|3}}s. | '''Stamina Cooldown''' is a stat that determines how long a hero takes to recover a stamina bar. Most heroes begin with {{#invoke:HeroData|get_hero_var|hero_atlas|StaminaCooldown|3}}s cooldown, with the exception of {{PageRef|Bebop}}, who has {{#invoke:HeroData|get_hero_var|hero_bebop|StaminaCooldown|3}}s, {{PageRef|Kelvin}}, who has {{#invoke:HeroData|get_hero_var|hero_kelvin|StaminaCooldown|3}}s, Shiv, who has 5.5s, and {{PageRef|Mina}}, who has {{#invoke:HeroData|get_hero_var|hero_vampirebat|StaminaCooldown|3}}s. | ||
Stamina Cooldown is affected by the Stamina Recovery stat. | Stamina Cooldown is affected by the Stamina Recovery stat. | ||