Status Effects/Movement: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) more statuses |
Gammaton32 (talk | contribs) template |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
{{Movement Wiki}} | |||
'''Status effects''' are buffs/debuffs applied to you that change properties of either you or your enemy. These usually buff attributes or reduce attributes (e.g. dash distance). | '''Status effects''' are buffs/debuffs applied to you that change properties of either you or your enemy. These usually buff attributes or reduce attributes (e.g. dash distance). | ||
| Line 10: | Line 12: | ||
Character-specific Status Effects: | Character-specific Status Effects: | ||
[[Petrify]] | * [[Petrify]] | ||
[[Tether]] | * [[Tether]] | ||
[[Time Stop]] | * [[Time Stop]] | ||
[[Sleep]] | * [[Sleep]] | ||
[[Hex]] | * [[Hex]] | ||
[[Category:Movement]] | * [[Category:Movement]] | ||