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Gammaton32 (talk | contribs) Created page with "'''Status effects''' are buffs/debuffs applied to you that change properties of either you or your enemy. These usually buff attributes or reduce attributes (e.g. dash distance). Below are a list of all the movement relevant status effects in the games: * Movement Slow Category:Movement" |
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{{Movement Wiki}} | |||
'''Status effects''' are buffs/debuffs applied to you that change properties of either you or your enemy. These usually buff attributes or reduce attributes (e.g. dash distance). | '''Status effects''' are buffs/debuffs applied to you that change properties of either you or your enemy. These usually buff attributes or reduce attributes (e.g. dash distance). | ||
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* [[Movement Slow]] | * [[Movement Slow]] | ||
[[Category:Movement]] | * [[Stun]] | ||
* [[Displace]] | |||
* [[Immobilize]] | |||
* [[Purge]] | |||
Character-specific Status Effects: | |||
* [[Petrify]] | |||
* [[Tether]] | |||
* [[Time Stop]] | |||
* [[Sleep]] | |||
* [[Hex]] | |||
* [[Category:Movement]] | |||
Latest revision as of 01:12, 20 May 2026
This article is part of the Deadlock Movement Wiki.
Status effects are buffs/debuffs applied to you that change properties of either you or your enemy. These usually buff attributes or reduce attributes (e.g. dash distance).
Below are a list of all the movement relevant status effects in the games:
Character-specific Status Effects: