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== Hero Specific Effects == The following Status Effects are either exclusively relevant to or only applied by a specific Hero. {{StatusBox|isBuff=false|status=Affliction|status icon=Affliction}} === Affliction === A negative status effect applied by {{HeroIcon|Pocket}}'s {{AbilityIcon|Affliction}} ability. It deals constant damage over time for a long duration, however it is non-lethal and cannot reduce a target's health below 1. It also does not apply item procs. {{StatusBox|isBuff=false|status=Eternal Night|status icon=Eternal Night}} === Eternal Night === A negative status effect applied by {{HeroIcon|Drifter}}'s ability of the same name. Inflicted heroes have their vision severely limited. {{StatusBox|isBuff=false|status=Fixation|status icon=Fixation}} === Fixation === A negative status effect that increases the target's damage received from {{HeroIcon|Haze}}. It is unique to her, applied through her ability of the same name. {{StatusBox|isBuff=false|status=Hotel Guest|status icon=Hotel Guest}} === Hotel Guest === A negative status effect applied by {{HeroIcon|The Doorman}}'s ability of the same name. The target is sent to the [[Baroness Hotel]] and has to make their way to the elevator to escape. {{StatusBox|isBuff=false|status icon=Lethal Venom|status=Lethal Venom}} === Lethal Venom === A negative status effect applied exclusively by {{HeroIcon|Vyper}}'s ability of the same name. After a short delay, it deals Spirit Damage to the target. The max damage depends on the target's missing health. {{StatusBox|isBuff=false|status=Malice|status icon=Malice}} === Malice === A negative status effect applied exclusively by {{HeroIcon|Lady Geist}}'s ability of the same name. It inflicts a decaying Movement Slow on the target and increases the amount of damage Lady Geist deals to them. It can be stacked up to 5 times and refreshed. {{StatusBox|isBuff=false|status icon=Petrifying Bola|status=Petrified}} === Petrified === A negative status effect applied by {{HeroIcon|Vyper}}'s {{AbilityIcon|Petrifying Bola}}. Inflicted heroes are interrupted, unable to move and perform actions, but block all incoming damage, with the exception of {{HeroIcon|Vyper}}'s {{AbilityIcon|Lethal Venom}} (both the buildup and damage). {{StatusBox|isBuff=false|status=Rabbit Hex|status icon=Rabbit Hex}} === Rabbit Hex === A negative status effect applied by {{HeroIcon|Sinclair}}'s ability of the same name. Inflicted heroes change shape into a rabbit, with its corresponding hitbox, and move faster but have amplified received damage. The hero cannot perform any actions and abilities in rabbit form besides walking and jumping, but any actions and abilities initiated before the transformation are not interrupted. {{StatusBox|isBuff=false|status=Tether}} === Tether === A negative status effect applied by {{HeroIcon|Vindicta}}'s {{AbilityIcon|Stake}} ability. It binds all nearby targets to a central point, forcing them to stay within a short radius of the center. {{StatusBox|status icon=Blasted|status=Wrecked}} === Wrecked === A negative status effect applied by the passive of {{HeroIcon|Billy}}'s {{AbilityIcon|Blasted}} ability. Melee hits will inflict wrecked on enemies. When {{AbilityIcon|Blasted}} is activated, {{HeroIcon|Billy}} will gain additional bullet damage against Wrecked enemies.
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