Status Effects: Difference between revisions

Silence: Changed Line as Giest Gets Silence on T2, not T3
Adding Silver's Boot Kick damage reduction
 
(One intermediate revision by one other user not shown)
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* {{ItemIcon|Colossus}} (Bullet and Spirit)
* {{ItemIcon|Colossus}} (Bullet and Spirit)
* {{ItemIcon|Escalating Resilience}} (stacking Bullet Resist on hit)
* {{ItemIcon|Escalating Resilience}} (stacking Bullet Resist on hit)
* {{ItemIcon|Frenzy}} (Spirit, when below 50% health)
* {{ItemIcon|Frenzy}} (Debuff, when below 50% health)
* {{ItemIcon|Fury Trance}} (Spirit)
* {{ItemIcon|Fury Trance}} (Spirit)
* {{ItemIcon|Metal Skin}} (Bullet Immunity)
* {{ItemIcon|Metal Skin}} (Bullet Immunity)
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* {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} applies an effect similar to Curse, but it also applies [[Slow Motion]] and does not interrupt abilities.
* {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} applies an effect similar to Curse, but it also applies [[Slow Motion]] and does not interrupt abilities.


{{StatusBox|status icon=Damage heart|status=Damage Output Reduction|isBuff=false}}{{Main|Damage Amplification}}
{{StatusBox|status icon=Damage heart|status=Damage Output Reduction|isBuff=false}}{{Main|Damage Amplification#Damage Reduction}}


=== Damage Output Reduction ===
=== Damage Output Reduction ===
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* {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} (Tier 2) - Decreases spirit damage output (Built-Up from Bullets)
* {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} (Tier 2) - Decreases spirit damage output (Built-Up from Bullets)
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Fire Scarabs}} (Base and Tier 3) - Decreases all damage outputs
* {{HeroIcon|Mirage}}'s {{AbilityIcon|Fire Scarabs}} (Base and Tier 3) - Decreases all damage outputs
* {{HeroIcon|Silver}}'s {{AbilityIcon|Boot Kick}} (Tier 3) - Decreases all damage outputs
* {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}} (Base and Tier 2) -  Decreases weapon damage output
* {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}} (Base and Tier 2) -  Decreases weapon damage output
* {{HeroIcon|Graves}}' {{AbilityIcon|Essence Theft}} (Base and Tier 2) - Decreases weapon damage output (Built-Up from Bullets)
* {{HeroIcon|Graves}}' {{AbilityIcon|Essence Theft}} (Base and Tier 2) - Decreases weapon damage output (Built-Up from Bullets)