Status Effects: Difference between revisions

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LVL (talk | contribs)
Moved burn from hero specific to just normal debuff as spirit burn now applies it as well (does flame dash count as burn damage?). Added puddle punch to displace section, added items to silence and healing reduction sections.
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* {{ItemIcon|Inhibitor}} - Decreases <u>ALL</u> damage outputs (On-Hit from Bullets)
* {{ItemIcon|Inhibitor}} - Decreases <u>ALL</u> damage outputs (On-Hit from Bullets)
* {{ItemIcon|Silencer}} - Decreases <u>SPIRIT</u> damage outputs (When Built-Up from Bullets)
* {{ItemIcon|Silencer}} - Decreases <u>SPIRIT</u> damage outputs (When Built-Up from Bullets)
* Infernus's Afterburn (Tier 1) - Decreases <u>SPIRIT</u> damage output (When Built-Up from Bullets)


{{StatusBox|isBuff=false|status=Disarm}}
{{StatusBox|isBuff=false|status=Disarm}}