Status Effects: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Changed to use StatusBox, though I haven't put any positive statuses here yet, will need some guides around what counts |
→Negative Status Effects: testing TOC |
||
| Line 2: | Line 2: | ||
== Negative Status Effects == | == Negative Status Effects == | ||
{{StatusBox|isBuff=false|status=Bleed}} | <h3> {{StatusBox|isBuff=false|status=Bleed}} </h3> | ||
'''Bleed''' is a negative status effect that deals damage equal to a percentage of a unit's health over time. | '''Bleed''' is a negative status effect that deals damage equal to a percentage of a unit's health over time. | ||