Status Effects: Difference between revisions

movement slow go to specific page, add info. btw this page needs major work
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'''Status Effects''' are modifiers or effects applied to units or players after certain conditions have been met. Status Effects can be either positive or negative, and will last for a set duration unless cleared through certain items or abilities.
'''Status Effects''' are modifiers or effects applied to units or players after certain conditions have been met. Buffs are positive status effects, while debuffs are negative, and will last for a set duration unless cleared through certain items or abilities. Status effects can be displayed over an entity's health bar, as a transparent overlay on the entity's body, or not displayed at all.


== Negative Status Effects ==
== Debuffs ==
<h3> {{StatusBox|isBuff=false|status=Bleed}} </h3>
<h3> {{StatusBox|isBuff=false|status=Bleed}} </h3>
'''Bleed''' is a negative status effect that deals damage equal to a percentage of a unit's health over time.
'''Bleed''' is a negative status effect that deals damage equal to a percentage of a unit's health over time.
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* {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}}
* {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}}
{{StatusBox|isBuff=false|status=Movement Slow}}
{{StatusBox|isBuff=false|status=Movement Slow}}
{{Main|Movement Slow}}
'''Movement Slow''' is a negative status effect that reduces the movement speed of the target, including sprint speed. Its effectiveness can be reduced through the use of items such as {{ItemIcon|Enduring Speed}}.
'''Movement Slow''' is a negative status effect that reduces the movement speed of the target, including sprint speed. Its effectiveness can be reduced through the use of items such as {{ItemIcon|Enduring Speed}}.
'''Sources of Movement Slow:'''
* {{ItemIcon|Lifestrike}}
* {{ItemIcon|Mystic Slow}}
* {{ItemIcon|Slowing Bullets}}
* {{ItemIcon|Slowing Hex}}


{{StatusBox|isBuff=false|status=Silence}}
{{StatusBox|isBuff=false|status=Silence}}