Status Effects: Difference between revisions

Added missing debuff Damage Output Reduction, and modified existing entries with prettier typesetting.
m typo
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= '''Status Effects''' are modifiers or effects applied to units or players after certain conditions have been met. Buffs are positive status effects, while debuffs are negative, and will last for a set duration unless cleared through certain items or abilities. Status effects can be displayed over an entity's health bar, as a transparent overlay on the entity's body, or not displayed at all. =
= '''Status Effects''' are modifiers or effects applied to units or players after certain conditions have been met. Buffs are positive status effects, while debuffs are negative, and will last for a set duration unless cleared through certain items or abilities. Status effects can be displayed over an entity's health bar, as a transparent overlay on the entity's body, or not displayed at all. =


== '''<u>''Debuffs''</u>''' ==
== '''<u>''Debuffs''</u>''' <u>:</u> ==
<h3> {{StatusBox|isBuff=false|status=Bleed}} </h3>
<h3> {{StatusBox|isBuff=false|status=Bleed}} </h3>