Status Effects: Difference between revisions

Burn: note on venator
Silence: updated and corrected typo
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* {{HeroIcon|Mina}}'s {{AbilityIcon|Nox Nostra}}  
* {{HeroIcon|Mina}}'s {{AbilityIcon|Nox Nostra}}  
* {{ItemIcon|Capacitor}} (only silences movement-based abilities and active items, and stamina)
* {{ItemIcon|Capacitor}} (only silences movement-based abilities and active items, and stamina)
* {{ItemIcon|Cursed Rellic}} (also silences active items)
* {{ItemIcon|Cursed Relic}} (also silences active items)
* {{ItemIcon|Focus Lens}}
* {{ItemIcon|Focus Lens}}
* {{ItemIcon|Fury Trance}} (Self, also silences stamina)
* {{ItemIcon|Fury Trance}} (Self, also silences stamina)
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* {{ItemIcon|Silencer}}
* {{ItemIcon|Silencer}}
* {{ItemIcon|Slowing Hex}} (only silences movement-based abilities and active items)
* {{ItemIcon|Slowing Hex}} (only silences movement-based abilities and active items)
* [[Patron]] and [[Shrine]]s defensive attack
* [[Patron]] and [[Shrine]]s defensive attack (also silences active items)


{{StatusBox|isBuff=false|status=Sleep}}
{{StatusBox|isBuff=false|status=Sleep}}
=== Sleep ===
=== Sleep ===
A negative status effect that prevents the target from taking actions, however the target will wake up early should they take any damage. While sleeping, targets can move but extremely slowly.
A negative status effect that prevents the target from taking actions, however the target will wake up early should they take any damage. While sleeping, targets can move but extremely slowly.