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Gammaton32 (talk | contribs) →Curse: updated |
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=== Curse === | === Curse === | ||
A negative status effect that interrupts, [[Status Effects#Disarm|disarms]], and [[Status Effects#Silence|silences]] abilities and active items. | A negative status effect that interrupts, [[Status Effects#Disarm|disarms]], and [[Status Effects#Silence|silences]] abilities and active items. | ||
'''Sources:''' | |||
* {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | * {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Spirit Snare}} | ||
* {{ItemIcon|Cursed Relic}} (also removes non-ultimate buffs) | * {{ItemIcon|Cursed Relic}} (also removes non-ultimate buffs) | ||
* [[Patron]] and [[Shrine]]s defensive attack | * [[Patron]] and [[Shrine]]s defensive attack | ||
{{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} applies an effect similar to Curse, but it also sets players in slow motion and does not interrupt abilities.{{StatusBox|isBuff=false|status=Disarm}} | '''Adjacent Effects:''' | ||
* {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} applies an effect similar to Curse, but it also sets players in slow motion and does not interrupt abilities. | |||
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} applies an effect similar to Curse, but does not prevent the use of active items. | |||
{{StatusBox|isBuff=false|status=Disarm}} | |||
=== Disarm === | === Disarm === | ||
A negative status effect that prevents the afflicted target from firing their weapon. They are still capable of casting abilities and using melee attacks. | A negative status effect that prevents the afflicted target from firing their weapon. They are still capable of casting abilities and using melee attacks. | ||