Status Effects: Difference between revisions

Debuffs: spacing
Debuffs: corrected order
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* {{HeroIcon|Venator}}'s {{AbilityIcon|Consecrating Grenade}} (deals [[Weapon Damage]] and [[Pure Damage]] instead of Spirit)
* {{HeroIcon|Venator}}'s {{AbilityIcon|Consecrating Grenade}} (deals [[Weapon Damage]] and [[Pure Damage]] instead of Spirit)
* {{ItemIcon|Spirit Burn}}
* {{ItemIcon|Spirit Burn}}
{{StatusBox|status icon=Damage heart|status=Damage Output Reduction|isBuff=false}}{{Main|Damage Amplification}}
=== Damage Output Reduction ===
A negative status effect that reduces the damage output of the afflicted target. Some sources can reduce all damage types outputted, and others may only reduce a specific type.
'''Sources:'''
* {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} (Tier 1) - Decreases spirit damage output (When Built-Up from Bullets)
* {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}} - Decreases weapon damage
* {{ItemIcon|Inhibitor}} - Decreases all damage outputs (On-Hit from Bullets)
* {{ItemIcon|Silencer}} - Decreases spirit damage outputs (On-Hit from Bullets)


{{StatusBox|isBuff=false|status=Curse|status icon=Curse icon}}
{{StatusBox|isBuff=false|status=Curse|status icon=Curse icon}}
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* {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} applies an effect similar to Curse, but it also sets players in slow motion and does not interrupt abilities.
* {{HeroIcon|Apollo}}'s {{AbilityIcon|Itani Lo Sahn}} applies an effect similar to Curse, but it also sets players in slow motion and does not interrupt abilities.
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} applies an effect similar to Curse, but does not prevent the use of active items.
* {{HeroIcon|Wraith}}'s {{AbilityIcon|Telekinesis}} applies an effect similar to Curse, but does not prevent the use of active items.
{{StatusBox|status icon=Damage heart|status=Damage Output Reduction|isBuff=false}}{{Main|Damage Amplification}}
=== Damage Output Reduction ===
A negative status effect that reduces the damage output of the afflicted target. Some sources can reduce all damage types outputted, and others may only reduce a specific type.
'''Sources:'''
* {{HeroIcon|Infernus}}' {{AbilityIcon|Afterburn}} (Tier 1) - Decreases spirit damage output (When Built-Up from Bullets)
* {{HeroIcon|Warden}}'s {{AbilityIcon|Alchemical Flask}} - Decreases weapon damage
* {{ItemIcon|Inhibitor}} - Decreases all damage outputs (On-Hit from Bullets)
* {{ItemIcon|Silencer}} - Decreases spirit damage outputs (On-Hit from Bullets)


{{StatusBox|isBuff=false|status=Disarm}}
{{StatusBox|isBuff=false|status=Disarm}}