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m →Movement Silence: No longer prevents jumping. |
→Unstoppable: added rem's naptime, clarified that both naptime and last stand give unstoppable only while channeling them |
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* {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (Tier 3) | * {{HeroIcon|Billy}}'s {{AbilityIcon|Chain Gang}} (Tier 3) | ||
* {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}} (Tier 3) | * {{HeroIcon|The Doorman}}'s {{AbilityIcon|Hotel Guest}} (Tier 3) | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} (Tier 3) | * {{HeroIcon|Warden}}'s {{AbilityIcon|Last Stand}} (Tier 3) (While channeling) | ||
* {{HeroIcon|Rem}}'s {{AbilityIcon|Naptime}} (Tier 3) (While channeling) | |||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} | * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} | ||
* {{ItemIcon|Unstoppable}} (Active) | * {{ItemIcon|Unstoppable}} (Active) | ||