Storyline: Difference between revisions

TheMilkMan (talk | contribs)
No edit summary
 
Line 1: Line 1:
[[File:Geist Tombstone.png|alt=A tombstone that says "HIER RUHT FAMILIE GEIST", showing the birth and death dates of Johann, Walter, and Jeanne Geist.|thumb|The Geist family tombstone|270x270px]]
[[File:Geist Tombstone.png|alt=A tombstone that says "HIER RUHT FAMILIE GEIST", showing the birth and death dates of Johann, Walter, and Jeanne Geist.|thumb|The Geist family tombstone|270x270px]]
[[File:1934 box.png|thumb|268x268px|Box in Yellow Lane dated 1934]]
[[File:1934 box.png|thumb|268x268px|Box in Yellow Lane dated 1934]]
''For the timeline of Deadlock's development, see [[Deadlock#Development]].''{{Quotation|[[Warden]]'s background|Most people think the supernatural came into the world 50 years ago. They’re wrong.}}
''For the timeline of Deadlock's development, see [[Deadlock#Development]].''
{{Quotation|[[Warden]]'s background|Most people think the supernatural came into the world 50 years ago. They’re wrong.}}
The following is a list of known dated events in the ''[[Deadlock]]'' timeline.
The following is a list of known dated events in the ''[[Deadlock]]'' timeline.


== Timeline ==
== Timeline ==
The Deadlock timeline and time period are kept purposefully ambiguous, as the game is still in development and story aspects are subject to change. However, based on context clues such as references to the 1949 musical [[wikipedia:South_Pacific_(musical)|South Pacific]]<ref name=":0">{{VoiceLineCite|name=Newscaster|file=newscaster_headline_39.mp3|transcription=Rodgers and Hammerstein's latest musical 'South Pacific' has become the hottest ticket in town. With some would-be theater-goers selling 1/8th of their souls to scalpers for prime seating!}}</ref><ref name=":1">{{VoiceLineCite|name=Ivy|file=Tengu unselect 03.mp3|context=(in Spanish and English)|transcription=Talvez deberia comprar tickets for South Pacific. (Maybe I should buy tickets for South Pacific.)}}</ref><ref name=":3">{{VoiceLineCite|name=Viscous|file=Viscous_unselect_06.mp3|transcription=The Patrons can wait. I want to see South Pacific.}}</ref><ref name=":11">{{VoiceLineCite|name=The Doorman|file=Doorman select 06.ogg|transcription=After the ritual is complete, if you’d like tickets to South Pacific, don’t be afraid to ask.}}</ref> by various characters, it can be inferred that the game takes place circa the 1930s-1940s (see ''Historical References'' below). The buildings in the Cursed Apple use architectural references from New York City up to 1932.<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=3378301007</ref> Even so, there are visual references from later in the 20th century: [[Shiv]]'s design is reminiscent of a 1950s [[wikipedia:Greaser_(subculture)|Greaser]], while [[Billy]] is inspired by 1970s [[wikipedia:Punk_subculture|Punks]]. The computer in the [[Hideout]] is similar to the 1973 [[wikipedia:Xerox_Alto|Xerox Alto]], one of the first personal computers, albeit with a typewriter keyboard.
The Deadlock timeline and time period are kept purposefully ambiguous, as the game is still in development and story aspects are subject to change. However, based on context clues such as references to the 1949 musical [[wikipedia:South_Pacific_(musical)|South Pacific]]<ref name=":0">{{VoiceLineCite|name=Newscaster|file=newscaster_headline_39.mp3|transcription=Rodgers and Hammerstein's latest musical 'South Pacific' has become the hottest ticket in town. With some would-be theater-goers selling 1/8th of their souls to scalpers for prime seating!}}</ref><ref name=":1">{{VoiceLineCite|name=Ivy|file=Tengu unselect 03.mp3|context=(in Spanish and English)|transcription=Talvez deberia comprar tickets for South Pacific. (Maybe I should buy tickets for South Pacific.)}}</ref><ref name=":3">{{VoiceLineCite|name=Viscous|file=Viscous_unselect_06.mp3|transcription=The Patrons can wait. I want to see South Pacific.}}</ref><ref name=":11">{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes|transcription=After the ritual is complete, if you’d like tickets to South Pacific, don’t be afraid to ask.}}</ref> by various characters, it can be inferred that the game takes place circa the 1930s-1940s (see ''Historical References'' below). The buildings in the Cursed Apple use architectural references from New York City up to 1932.<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=3378301007</ref> Even so, there are visual references from later in the 20th century: [[Shiv]]'s design is reminiscent of a 1950s [[wikipedia:Greaser_(subculture)|Greaser]], while [[Billy]] is inspired by 1970s [[wikipedia:Punk_subculture|Punks]]. The computer in the [[Hideout]] is similar to the 1973 [[wikipedia:Xerox_Alto|Xerox Alto]], one of the first personal computers, albeit with a typewriter keyboard.


The timeline below is based on mentioned in-game events and the [[The Binding of Oathkeeper|Lady Geist visual novel]]. Events without a specific year use the date of the ritual as a reference point.
The timeline below is based on mentioned in-game events and the [[The Binding of Oathkeeper|Lady Geist visual novel]]. Events without a specific year use the date of the ritual as a reference point.
Line 107: Line 108:
== References ==
== References ==
[[Category:Lore]]
[[Category:Lore]]
<references />{{Lore Navbox}}
<references />
== Navigation ==
{{Lore Navbox}}