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=== Defenses === Each team has a set of defenses that prevent the opposing team from advancing too far. While these defenses do not ''have'' to be destroyed to win the game, these objectives must be destroyed to allow your troopers to advance. Destroying defenses also rewards the responsible hero and team. 30% of rewarded souls are given to the hero(s) responsible, with the remaining 70% being evenly distributed across the team. * [[Guardian|Guardians]] are the first layer of defense and stay in each lane. Destroying a [[Guardian]] rewards 1250 souls. * [[Walker|Walkers]] protect the center of each lane. Destroying a [[Walker]] rewards 3500 souls and an [[Extra Slots|extra slot]]. * [[Guardian#Base Guardian|Base Guardians]] defend the entrance of the base from [[Trooper|Troopers]]. They do not fully prevent enemy hero entry, but will prevent damage to [[Shrine|Shrines]] until at least one set is destroyed. Destroying a [[Guardian#Base Guardian|Base Guardian]] rewards 1000 souls.
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