Strategy: Difference between revisions

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Movement: link to mechanics
added Objectives
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== Team Composition ==
== Team Composition ==
A '''Team Composition''' is the 6 heroes a team employs in battle. Strategically employing heroes whose abilities complement each other, or who work best with a certain playstyle is significant for team strategy. For example a {{HeroIcon|Dynamo}} can use Singularity to trap a number of enemies, while a friendly {{HeroIcon|Infernus}} charges up his Concussive Combustion, guaranteeing that the explosion blasts every target in the vicinity.
A '''Team Composition''' is the 6 heroes a team employs in battle. Strategically employing heroes whose abilities complement each other, or who work best with a certain playstyle is significant for team strategy. For example a {{HeroIcon|Dynamo}} can use Singularity to trap a number of enemies, while a friendly {{HeroIcon|Infernus}} charges up his Concussive Combustion, guaranteeing that the explosion blasts every target in the vicinity.
== Objectives ==
Taking down Objectives is crucial to unlocking [[Flex Slots]], gain more Souls for the entire team and earn control of the map, thus gaining a tactical advantage over the enemy.
It's important to find the opportunity to unlock Flex Slots as soon as possible. For example, if two [[Guardian|Guardians]] are down at the end of Laning Phase, it's usually more advantageous for the team to take down a third Guardian than try to attack [[Walker|Walkers]], as the third Guardian unlocks a Flex Slot.
=== Secondary Objectives ===
The [[Soul Urn]] and the [[Mid-Boss]] are secondary objectives that aren't necessary to win the game, but can give a strong boost to the team who secures them, either to hold an advantage or to turn the tide in their favor. They can also be used to bait the enemy team into a fight and leave their main Objectives unprotected for a short time.


==Micro Strategies==
==Micro Strategies==