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At the start of each round, players are assigned to the four lanes according to a 1-2-2-1 setup (The two sidelanes are solo lanes and the midlanes are duo lanes). | At the start of each round, players are assigned to the four lanes according to a 1-2-2-1 setup (The two sidelanes are solo lanes and the midlanes are duo lanes). | ||
Support-centric characters like | Support-centric characters like {{HeroIcon|Ivy}} or {{HeroIcon|Dynamo}} typically perform best in duo lanes with a high-DPS counterpart. Self-reliant characters with sustain or poke abilities, like {{HeroIcon|Shiv}}, are typically suited for the solo lanes. The random placement seems to account for this, though the exact mechanism is unclear. | ||
'''Laning''' is strategically divided into three phases: | '''Laning''' is strategically divided into three phases: | ||
* '''Laning Phase (Early game)''': Players focus on winning their lane by managing troops, jungling, looking for easy kills, and gaining a | * '''Laning Phase (Early game)''': Players focus on winning their lane by managing troops, jungling, looking for easy kills, and gaining a [[souls|Soul]] advantage. | ||
* '''Midgame''': Sidelaners who have won their lane start roaming to assist midlaners, while all players continue farming objectives to strengthen their team’s position. | * '''Midgame''': Sidelaners who have won their lane start roaming to assist midlaners, while all players continue farming objectives to strengthen their team’s position. | ||
* '''Endgame''': Players work to solidify their team's | * '''Endgame''': Players work to solidify their team's [[souls|Soul]] advantage, engage in most of the teamfights, and push to attack the enemy [[Patron]]. | ||
== Team Composition == | == Team Composition == | ||
A '''Team Composition''' is the 6 heroes a team employs in battle. Strategically employing heroes whose abilities complement each other, or who work best with a certain playstyle is significant for team strategy. An example of heroes with complementary abilities are | A '''Team Composition''' is the 6 heroes a team employs in battle. Strategically employing heroes whose abilities complement each other, or who work best with a certain playstyle is significant for team strategy. An example of heroes with complementary abilities are {{HeroIcon|Seven}} and {{HeroIcon|Ivy}}. Seven can use his ultimate, Storm Cloud, as [[Crowd Control|crowd control]] while Ivy can use the ability Air Drop to move him towards opponents. Similarly, {{HeroIcon|Dynamo}} can teleport inside the enemy ranks and start his Singularity, while friendly {{HeroIcon|Infernus}} charges up his Concussive Combustion, guaranteeing that the explosion blasts every target in the vicinity. | ||
==Micro Strategies== | ==Micro Strategies== | ||
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=== Aiming === | === Aiming === | ||
Some heroes require more accuracy and skill expression regarding aiming, such as | Some heroes require more accuracy and skill expression regarding aiming, such as {{HeroIcon|Vindicta}} but overall aiming is a crucial part of ''[[Deadlock]]''. | ||
=== Map Knowledge === | === Map Knowledge === | ||
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=== Troop Management === | === Troop Management === | ||
* The process of killing enemy [[trooper]]s and '''denying''' the enemy from getting | * The process of killing enemy [[trooper]]s and '''denying''' the enemy from getting [[Souls]] from their Trooper kills. | ||
* Can also be referred to as Creep Management. | * Can also be referred to as Creep Management. | ||