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Gammaton32 (talk | contribs) →Understanding Your Lane: wording |
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=== Understanding Your Lane === | === Understanding Your Lane === | ||
Being able to read the situation in your lane and | Being able to read the situation in your lane and communicate effectively will prevent you from making avoidable mistakes and giving your opponents a free lead. Not every lane is winnable, but mitigating a loss can also be valuable in the long run. | ||
Here are some factors to account for during your laning phase: | |||
* '''Matchups''', or the strengths and weaknesses of the players in your lane. This | * '''Matchups''', or the strengths and weaknesses of the players in your lane. This is based on your hero's inherent capabilities, your playstyle, individual skill or build. | ||
** For example, if you and your partner are supports with low capacity for damage (ex. {{HeroIcon|Paige}} and {{HeroIcon|Rem}}), it may be best to play under your [[Guardian]], to avoid being overrun. | ** For example, if you and your partner are supports with low capacity for damage (ex. {{HeroIcon|Paige}} and {{HeroIcon|Rem}}), it may be best to play under your [[Guardian]], to avoid being overrun. | ||
** While on the initial zipline ride to lane, swapping with other players on your team can let you play with a more synergistic partner, or pair you with a less dangerous enemy duo. | ** While on the initial zipline ride to lane, swapping with other players on your team can let you play with a more synergistic partner, or pair you with a less dangerous enemy duo. | ||
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** Objectives that spawn during lane can also be converted into resources (ex. camps, [[Bridge Buff|Bridge Buffs]], and the urn). | ** Objectives that spawn during lane can also be converted into resources (ex. camps, [[Bridge Buff|Bridge Buffs]], and the urn). | ||
* '''Wave Priority''', which represents the state of the [[Troopers]] in your lane. Troopers will do a deceptively high amount of damage to you if overextended, and should not be ignored. By ensuring your troopers can push further up the lane, you create more safe space in the lane for you and your partner (and likewise a more dangerous space for the enemy duo). | * '''Wave Priority''', which represents the state of the [[Troopers]] in your lane. Troopers will do a deceptively high amount of damage to you if overextended, and should not be ignored. By ensuring your troopers can push further up the lane, you create more safe space in the lane for you and your partner (and likewise a more dangerous space for the enemy duo). | ||
** The healing trooper in each wave is extremely important. | ** The healing trooper in each wave is extremely important. The health pack dropped will heal your own troopers, as well as allied heroes within the radius a certain % of their max HP. This can help you secure wave priority, or stay healthy while taking damage in lane. | ||
** If coordinated, you can strategically allow an enemy wave to destroy (or clash) with your own in a risky-to-reach spot. This can force enemies to make risky plays to secure your troopers, or risk missing out on the heal and souls. | ** If coordinated, you can strategically allow an enemy wave to destroy (or clash) with your own in a risky-to-reach spot. This can force enemies to make risky plays to secure your troopers, or risk missing out on the heal and souls. | ||
* '''Trades''', which refer to the outcomes of engagements you take in lane. Trades may be taken to secure souls, kills, or waste enemies abilities and health. | * '''Trades''', which refer to the outcomes of engagements you take in lane. Trades may be taken to secure souls, kills, or waste enemies' abilities and health. | ||
=== Winning Lanes === | === Winning Lanes === | ||