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It's important to find the opportunity to unlock Extra Slots as soon as possible. For example, if one [[Guardian|Guardian]] is down at the end of Laning Phase, it's usually more advantageous to help that lane's Troopers reach the [[Walker|Walkers]], as taking down a Walker awards an Extra Slot. | It's important to find the opportunity to unlock Extra Slots as soon as possible. For example, if one [[Guardian|Guardian]] is down at the end of Laning Phase, it's usually more advantageous to help that lane's Troopers reach the [[Walker|Walkers]], as taking down a Walker awards an Extra Slot. | ||
=== | === Defenses === | ||
{{Main|Guardian}} | {{Main|Guardian}} | ||
{{Main|Walker}} | {{Main|Walker}} | ||
Each team has a set of defenses that prevent the opposing team from advancing too far. While these defenses do not ''have'' to be destroyed to win the game (with the exception of [[Guardian#Base Guardian|Base Guardians]]), these objectives must be destroyed to allow your troopers to advance. | |||
Destroying defenses also rewards the responsible hero and team. Destroying a [[Guardian]] rewards 1250 souls, a [[Walker]] rewards 3500 souls and an extra slot, and [[Guardian#Base Guardian|Base Guardians]] award 1000 souls. 30% of these souls are rewarded to the hero(s) responsible, with the remaining 70% being evenly distributed across the team. | |||
=== Primary Objectives === | |||
{{Main|Shrine}} | {{Main|Shrine}} | ||
{{Main|Patron}} | {{Main|Patron}} | ||