Strategy: Difference between revisions

Counters: added Leech and Decay
Added new info on 3-3-3 lanes
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'''Strategy''' in [[Deadlock]], at a very basic level, involves leading your army into enemy territory down 4 lanes, destroying objectives and eventually killing the enemy team's [[Patron]]. However, the methods for doing this are where the depth and the complexity come in. [[The Cursed Apple]] is separated into four lanes: [[The Cursed Apple#Solo Lanes|York]], [[The Cursed Apple#Duo Lanes|Greenwich]], [[The Cursed Apple#Duo Lanes|Broadway]], and [[The Cursed Apple#Solo Lanes|Park]] (color coded based on the first letter of their name). An army of [[Troopers]] will be deployed marching down each lane. 1 player will be sent to York and Park, while 2 players will be sent to Greenwich and Broadway.
'''Strategy''' in [[Deadlock]], at a very basic level, involves leading your army into enemy territory down 4 lanes, destroying objectives and eventually killing the enemy team's [[Patron]]. However, the methods for doing this are where the depth and the complexity come in. [[The Cursed Apple]] is separated into four lanes: [[The Cursed Apple#Solo Lanes|York]], [[The Cursed Apple#Duo Lanes|Greenwich]], [[The Cursed Apple#Duo Lanes|Broadway]], and [[The Cursed Apple#Solo Lanes|Park]] (color coded based on the first letter of their name). An army of [[Troopers]] will be deployed marching down each lane. 1 player will be sent to York and Park, while 2 players will be sent to Greenwich and Broadway.


== Laning ==
== Laning ==
[[File:Map.png|thumb|The mini-map in the bottom-right corner of ''[[Deadlock|Deadlock's]]'' HUD.]]
[[File:Map.png|thumb|The mini-map in the bottom-right corner of ''[[Deadlock|Deadlock's]]'' HUD.]]
Laning is the process of managing the troopers on a lane, and destroying objectives along it. At the start of each round, players are assigned to the four lanes according to a 1-2-2-1 setup. York and Park are solo lanes, containing one player each. And Greenwich and Broadway are duo lanes containing 2 players each. Support-centric characters like {{HeroIcon|Ivy}} or {{HeroIcon|Dynamo}} typically perform best in duo lanes with a high-DPS counterpart. Self-reliant characters with sustain or poke abilities, like {{HeroIcon|Shiv}}, are typically suited for the solo lanes. The random placement seems to account for this, though the exact mechanism is unclear.


'''Laning''' is strategically divided into three phases:
Laning is the process of managing the troopers on a lane and destroying objectives along it. At the start of each round, players are assigned to three lanes according to a 2-2-2 setup, with two players in each lane. 


* '''Laning Phase (Early game)''': Players focus on winning their lane by managing troops, [[Jungling]], looking for easy kills, and gaining a [[souls|Soul]] advantage.
Support-centric characters like {{HeroIcon|Ivy}} or {{HeroIcon|Dynamo}} typically perform best when paired with a high-DPS counterpart with sustain or poke abilities, like {{HeroIcon|Shiv}}.
* '''Midgame''': Sidelaners who have won their lane start roaming to assist midlaners, while all players continue farming objectives to strengthen their team’s position.
* '''Endgame''': Players work to solidify their team's [[souls|Soul]] advantage, engage in most of the teamfights, and push to attack the enemy [[Patron]].


'''Laning''' is strategically divided into three phases: 
* '''Laning Phase (Early game)''': Players focus on winning their lane by managing troops, [[Jungling]], looking for easy kills, and gaining a [[souls|Soul]] advantage. 
* '''Midgame''': Players who have secured an advantage in their lane begin roaming to assist teammates, while all players continue farming objectives to strengthen their team’s position. 
* '''Endgame''': Teams work to solidify their [[souls|Soul]] advantage, engage in most of the teamfights, and push to attack the enemy [[Patron]]. 
This new three-lane setup encourages more dynamic teamplay, with an increased focus on coordination and rotations.
== Team Composition ==
== Team Composition ==
A '''Team Composition''' is the 6 heroes a team employs in battle. Strategically employing heroes whose abilities complement each other, or who work best with a certain playstyle is significant for team strategy. For example a {{HeroIcon|Dynamo}} can use Singularity to trap a number of enemies, while a friendly {{HeroIcon|Infernus}} charges up his Concussive Combustion, guaranteeing that the explosion blasts every target in the vicinity.
A '''Team Composition''' is the 6 heroes a team employs in battle. Strategically employing heroes whose abilities complement each other, or who work best with a certain playstyle is significant for team strategy. For example a {{HeroIcon|Dynamo}} can use Singularity to trap a number of enemies, while a friendly {{HeroIcon|Infernus}} charges up his Concussive Combustion, guaranteeing that the explosion blasts every target in the vicinity.
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Taking down Objectives is crucial to unlocking [[Flex Slots]], gain more Souls for the entire team and earn control of the map, thus gaining a tactical advantage over the enemy.
Taking down Objectives is crucial to unlocking [[Flex Slots]], gain more Souls for the entire team and earn control of the map, thus gaining a tactical advantage over the enemy.


It's important to find the opportunity to unlock Flex Slots as soon as possible. For example, if two [[Guardian|Guardians]] are down at the end of Laning Phase, it's usually more advantageous for the team to take down a third Guardian than try to attack [[Walker|Walkers]], as the third Guardian unlocks a Flex Slot.
It's important to find the opportunity to unlock Flex Slots as soon as possible. For example, if one [[Guardian|Guardians]] are down at the end of Laning Phase, it's usually more advantageous for the team to take down a second Guardian than try to attack [[Walker|Walkers]], as the second Guardian unlocks a Flex Slot.


=== Secondary Objectives ===
=== Secondary Objectives ===