Strategy: Difference between revisions

Jump to navigation Jump to search
Counters: icons
Expanded Counters
Line 67: Line 67:
Using counter items is an important strategy to deal with strong enemies. Picking counters requires knowing the enemy's strengths and weaknesses and which items are the most effective against them. Active items are often a good choice. Here are some examples of counter items:
Using counter items is an important strategy to deal with strong enemies. Picking counters requires knowing the enemy's strengths and weaknesses and which items are the most effective against them. Active items are often a good choice. Here are some examples of counter items:


* {{ItemIcon|Debuff Reducer}} and {{ItemIcon|Debuff Remover}} are useful against heroes who rely on passive damage over time, such as {{PageRef|Bebop}}, {{PageRef|Infernus}} and {{PageRef|Mirage}}.
* {{ItemIcon|Debuff Reducer}} and {{ItemIcon|Debuff Remover}} are effective against heroes who rely on passive damage over time, such as {{PageRef|Bebop}}, {{PageRef|Infernus}}, {{PageRef|Mirage}}, and [[Debuff_Remover#Heroes_with_abilities_that_are_removed_by_Debuff_Remover|others.]] 
* {{ItemIcon|Metal Skin}} and {{ItemIcon|Return Fire}} are useful against heroes who deal a lot of weapon damage in short bursts, such as {{PageRef|Haze}} and {{PageRef|Vyper}}.
** These items are also useful against heroes who depend on stuns, sleep, and similar crowd-control effects, such as {{PageRef|Haze}}, {{PageRef|Mo & Krill}}, {{PageRef|Seven}}, and [[Debuff_Remover#Interactions_with_Crowd-Control|others.]] 
* {{ItemIcon|Healbane}} and {{ItemIcon|Toxic Bullets}} are useful against heroes with strong healing abilities, such as {{PageRef|Abrams}} and {{PageRef|Shiv}}.
 
* {{ItemIcon|Metal Skin}}, {{ItemIcon|Return Fire}}, {{ItemIcon|Bullet Armor}}, and {{ItemIcon|Improved Bullet Armor}} are effective against heroes who deal high burst weapon damage, such as {{PageRef|Haze}} and {{PageRef|Vyper}}.
 
* {{ItemIcon|Healbane}} and {{ItemIcon|Toxic Bullets}} are effective against heroes with strong healing abilities, such as {{PageRef|Abrams}} and {{PageRef|Shiv}}. 
 
* {{ItemIcon|Slowing Hex}} is effective against heroes who rely on movement-based abilities, such as {{PageRef|Vindicta}}, {{PageRef|Grey Talon}}, {{PageRef|Holliday}}, and [[Slowing_Hex#Heroes_with_abilities_that_are_silenced_by_Slowing_Hex|others.]] 
 
* {{ItemIcon|Silence Glyph}} and {{ItemIcon|Silencer}} are effective against heroes who rely on constant ability usage, as they apply a {{Silenced|silence}} effect to the target. This makes them strong counters to heroes such as {{PageRef|Yamato}}, {{PageRef|Pocket}}, and {{PageRef|Lady Geist}}.
{{Gameplay Navbox}}
{{Gameplay Navbox}}