Strategy: Difference between revisionsGive feedback
Rephrased confusing ganking description Tags: Visual edit Mobile edit Mobile web edit |
No edit summary Tags: Visual edit Mobile edit Mobile web edit |
||
| Line 94: | Line 94: | ||
==== Jungling ==== | ==== Jungling ==== | ||
"Jungling" or "farming" refers to clearing [[Denizen]] camps to earn more souls. Unlike | "Jungling" or "farming" refers to clearing [[Denizen]] camps to earn more souls. Unlike some MOBAs, ''Deadlock'' doesn't have a dedicated Jungler role, but some heroes can clear camps faster than others. Some items such as {{ItemIcon|Cultist Sacrifice}} and {{ItemIcon|Ricochet}} also help players clear camps more efficiently. | ||
Clearing a trooper wave is generally faster and rewards more souls than a Denizen camp, so it's recommended to clear camps in between trooper waves. The camp respawn timer only starts once all of its Denizens are dead, so players should clear the entire camp when possible to avoid stalling respawns ([[Sinner's Sacrifice|Sinner's Sacrifices]] must be cleared as well). Or alternatively, players can leave one or more Denizens alive in camps in enemy territory to stall its respawn. | Clearing a trooper wave is generally faster and rewards more souls than a Denizen camp, so it's recommended to clear camps in between trooper waves. The camp respawn timer only starts once all of its Denizens are dead, so players should clear the entire camp when possible to avoid stalling respawns ([[Sinner's Sacrifice|Sinner's Sacrifices]] must be cleared as well). Or alternatively, players can leave one or more Denizens alive in camps in enemy territory to stall its respawn. | ||