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Expanded Counters |
Gammaton32 (talk | contribs) →Counters: added Leech and Decay |
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* {{ItemIcon|Metal Skin}}, {{ItemIcon|Return Fire}}, {{ItemIcon|Bullet Armor}}, and {{ItemIcon|Improved Bullet Armor}} are effective against heroes who deal high burst weapon damage, such as {{PageRef|Haze}} and {{PageRef|Vyper}}. | * {{ItemIcon|Metal Skin}}, {{ItemIcon|Return Fire}}, {{ItemIcon|Bullet Armor}}, and {{ItemIcon|Improved Bullet Armor}} are effective against heroes who deal high burst weapon damage, such as {{PageRef|Haze}} and {{PageRef|Vyper}}. | ||
* {{ItemIcon|Healbane}} and {{ItemIcon|Toxic Bullets}} are effective against heroes with strong healing abilities, such as {{PageRef|Abrams}} and {{PageRef|Shiv}}. | * {{ItemIcon|Healbane}}, {{ItemIcon|Leech}}, {{ItemIcon|Decay}} and {{ItemIcon|Toxic Bullets}} are effective against heroes with strong healing abilities, such as {{PageRef|Abrams}} and {{PageRef|Shiv}}. | ||
* {{ItemIcon|Slowing Hex}} is effective against heroes who rely on movement-based abilities, such as {{PageRef|Vindicta}}, {{PageRef|Grey Talon}}, {{PageRef|Holliday}}, and [[Slowing_Hex#Heroes_with_abilities_that_are_silenced_by_Slowing_Hex|others.]] | * {{ItemIcon|Slowing Hex}} is effective against heroes who rely on movement-based abilities, such as {{PageRef|Vindicta}}, {{PageRef|Grey Talon}}, {{PageRef|Holliday}}, and [[Slowing_Hex#Heroes_with_abilities_that_are_silenced_by_Slowing_Hex|others.]] | ||