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* '''Round Duration:''' After 3 minutes a round goes in Overtime, during which [[Trooper|troopers]] have increased health and respawn times are increased. | * '''Round Duration:''' After 3 minutes a round goes in Overtime, during which [[Trooper|troopers]] have increased health and respawn times are increased. | ||
* '''Leveling up:''' Every player picks 3 items at the start of each round and receives 6 ability points to spend in early rounds, and 5 points to spend in late rounds. | * '''Leveling up:''' Every player picks 3 items at the start of each round and receives 6 ability points to spend in early rounds, and 5 points to spend in late rounds. | ||
* '''Item Rolls:''' While all heroes have a random chance to get any item, some items are weighted to be more likely to drop for specific heroes. Stronger items are more likely to drop in later rounds. | |||
== Game Mode Specific Differences == | == Game Mode Specific Differences == | ||