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'''Street Brawl''' is a fast-paced, 4v4 combat-focused game mode in ''[[Deadlock]]''. Added in the [[Update:January 22, 2026|Old Gods, New Blood]] update, it offers a short game format designed for quick sessions. | '''Street Brawl''' is a fast-paced, 4v4, combat-focused game mode in ''[[Deadlock]]''. Added in the [[Update:January 22, 2026|Old Gods, New Blood]] update, it offers a short game format designed for quick sessions. | ||
Unlike the standard mode, Street Brawl removes the laning and farming phases entirely, placing players in a best-of-five series of skirmishes with randomized, escalating item builds in a single lane. | Unlike the standard mode, Street Brawl removes the laning and farming phases entirely, placing players in a best-of-five series of skirmishes with randomized, escalating item builds in a single lane. | ||
Street Brawl has exclusive legendary items not available in standard matches, as well as enhanced versions of normal items. Legendary items also have a rare chance to be enhanced. | Street Brawl has exclusive legendary [[items]] not available in standard matches, as well as enhanced versions of normal items. Legendary items also have a rare chance to be enhanced. | ||
Street Brawl matches do not affect the player's matchmaking rating in standard mode.<ref>2026-01-22 - ''@messonizz'' and [[Yoshi]]; Deadlock Discord - @messonizz: ''"Does Street Brawl effect your rank?"'' Yoshi: ''"No it doesn't"''</ref> | Street Brawl matches do not affect the player's matchmaking rating in standard mode.<ref>2026-01-22 - ''@messonizz'' and [[Yoshi]]; Deadlock Discord - @messonizz: ''"Does Street Brawl effect your rank?"'' Yoshi: ''"No it doesn't"''</ref> | ||
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=== Other differences === | === Other differences === | ||
Players cannot pause in Street Brawl. | Players cannot pause in Street Brawl. | ||
== Legendary Items == | |||
===== <big>{{ItemType|Weapon}}</big> ===== | |||
----{{ItemIcon|Haunting Shot|icon-only=true}} - '''[[Haunting Shot]]''' | |||
'''''Passive (2.5s)''''' - Your next bullet '''deals additional''' {{Pic link|spirit damage|pic=Spirit damage}} '''based on the enemy's current''' {{Pic link|health|pic=Health}}. This bullet is '''larger''' and '''pierces through enemies''', applying a debuff which '''reduces the enemy's healing, movement speed, and damage outputs'''. | |||
{{ItemIcon|Infinite Rounds|icon-only=true}} - '''[[Infinite Rounds]]''' | |||
'''''Passive''''' - Your bullets have a chance to become '''unavoidable''', '''piercing through enemies''' and '''ignoring their''' {{Pic link|bullet resistance|pic=Bullet Armor}}. | |||
'''''Passive''''' - You have '''infinite''' {{Pic link|ammo|pic=Clip size icon}}. | |||
{{ItemIcon|Runed Gauntlets|icon-only=true}} - '''[[Runed Gauntlets]]''' | |||
'''''Passive (10s)''''' - Your next {{Pic link|melee|pic=Melee}} pierces through parry. | |||
'''''Passive''''' - Landing a {{Pic link|heavy melee|pic=melee}} reduces your existing {{Pic link|cooldowns|pic=Cooldown Icon}}. | |||
===== <big>{{ItemType|Armor}}</big> ===== | |||
----{{ItemIcon|Celestial Blessing|icon-only=true}} | |||
{{ItemIcon|Cloak of Opportunity|icon-only=true}} | |||
{{ItemIcon|Electric Slippers|icon-only=true}} | |||
{{ItemIcon|Eternal Gift|icon-only=true}} | |||
{{ItemIcon|Nullification Burst|icon-only=true}} | |||
{{ItemIcon|Seraphim Wings|icon-only=true}} | |||
{{ItemIcon|Shadow Strike|icon-only=true}} | |||
===== <big>{{ItemType|Tech}}</big> ===== | |||
----{{ItemIcon|Frostbite Charm|icon-only=true}} | |||
{{ItemIcon|Mystic Conduit|icon-only=true}} | |||
{{ItemIcon|Mystical Piano|icon-only=true}} | |||
{{ItemIcon|Omnicharge Signet|icon-only=true}} | |||
{{ItemIcon|Prism Blast|icon-only=true}} | |||
{{ItemIcon|Shrink Ray|icon-only=true}} | |||
{{ItemIcon|Unstable Concoction|icon-only=true}} | |||
== Strategy == | == Strategy == | ||