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'''Street Brawl''' is a fast-paced, 4v4 combat-focused game mode in ''[[Deadlock]]''. Added in the [[Update:January 22, 2026|Old Gods, New Blood]] update, it offers a short game format designed for quick sessions. | '''Street Brawl''' is a fast-paced, 4v4 combat-focused game mode in ''[[Deadlock]]''. Added in the [[Update:January 22, 2026|Old Gods, New Blood]] update, it offers a short game format designed for quick sessions. | ||
Unlike the standard mode, Street Brawl removes the laning and farming phases entirely, placing players in a best-of-five series of skirmishes with randomized, escalating item builds. | Unlike the standard mode, Street Brawl removes the laning and farming phases entirely, placing players in a best-of-five series of skirmishes with randomized, escalating item builds in a single lane. | ||
Street Brawl has exclusive items not available in standard matches, as well as enhanced versions of normal items. | Street Brawl has exclusive items not available in standard matches, as well as enhanced versions of normal items. | ||
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* '''Team Size:''' 4v4 | * '''Team Size:''' 4v4 | ||
* '''Format:''' Best-of-Five (First team to win 3 rounds wins the match). The team who takes down the [[Guardian]] wins the round. Once a team wins 2 rounds, the enemy Guardian is removed and their final objective is to take down a [[Walker]]. | * '''Format:''' Best-of-Five (First team to win 3 rounds wins the match). The team who takes down the [[Guardian]] wins the round. Once a team wins 2 rounds, the enemy Guardian is removed and their final objective is to take down a [[Walker]]. | ||
* '''Round Duration:''' | * '''Round Duration:''' After 3 minutes a round goes in Overtime, during which [[Trooper|troopers]] have increased health and respawn times are increased. | ||
* '''Leveling up:''' Every player picks 3 items at the start of each round and receives 6 ability points to spend. | * '''Leveling up:''' Every player picks 3 items at the start of each round and receives 6 ability points to spend. | ||