Talk:Paradox: Difference between revisions

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My suggestion for wording: "Once connected, the swap cannot be interrupted, ignores any walls, and will swap targets regardless of distance" (add note about Sinclair interaction here if wanted)
My suggestion for wording: "Once connected, the swap cannot be interrupted, ignores any walls, and will swap targets regardless of distance" (add note about Sinclair interaction here if wanted)
and then add the "The swap location positions of the Caster and the initial target is the spot where they were when the ability hits, NOT when it was cast." (This one is kinda rough, you could probably think of better phrasing)|user=~2026-WarpVindictaCalico474|resolved=true}}
and then add the "The swap location positions of the Caster and the initial target is the spot where they were when the ability hits, NOT when it was cast." (This one is kinda rough, you could probably think of better phrasing)|user=~2026-WarpVindictaCalico474|resolved=true}}
== Blue Rose/Twin Peaks (spoilers) ==
My last edit noting that the rose on her trench is likely a Twin Peaks reference got reverted for being too general - I would argue that this is pretty on the nose. The Blue Rose Task Force in Twin Peaks is essentially a secret agency that revolves around solving impossible crimes. Paradox is a secret agency that revolves around committing impossible crimes. Additionally, the positioning of the rose on the left side of the coat's collar in that spot is extremely specific to a scene in Fire Walk With Me.
I understand this game is relatively light in references, and the wiki tries to avoid speculation on these things, but this one feels relatively cut and dry to me.

Revision as of 00:39, 27 August 2026

Kinetic Carbine Scaling

Does anyone know how the damage scaling on Kinetic Carbine works? It claims to scale with Weapon Damage, but clearly does so in a very different way from Venator's Weapon Damage scaling abilities, as its damage increases when leveling up. NonBinaryProgrammer (talk) 22:23, 15 March 2026 (UTC)

Instead of scaling byWeapon Damagex1.5 amount like Venator's Ira Domini, Paradox's Kinetic Carbine gains weapon damage from items the same way normal weapons do. Monster_Domosed (talk / contribs) 22:38, 15 March 2026 (UTC)
Description of Carbine scaling has been added. --Gammaton32 (talk) 23:31, 15 March 2026 (UTC)

Feedback (Tue, 16 Jun 2026 14:06:46 UTC)

Feedback (Sun, 26 Jul 2026 13:48:59 UTC)

Blue Rose/Twin Peaks (spoilers)

My last edit noting that the rose on her trench is likely a Twin Peaks reference got reverted for being too general - I would argue that this is pretty on the nose. The Blue Rose Task Force in Twin Peaks is essentially a secret agency that revolves around solving impossible crimes. Paradox is a secret agency that revolves around committing impossible crimes. Additionally, the positioning of the rose on the left side of the coat's collar in that spot is extremely specific to a scene in Fire Walk With Me. I understand this game is relatively light in references, and the wiki tries to avoid speculation on these things, but this one feels relatively cut and dry to me.